rrTV-PHOTO   New HD TV
HOME   rrTV-PHOTO   GALLERIES   MY GALLERY   HELP-FAQ
myHOME PM pmRR MEMBERS 791 ONLINE 20 EVENTS SEARCH REGISTER  START HERE
 
1 page1780 viewsPOST REPLY
Next D . Fast Lad Performance . Ace Hobby

.
.
Aerobatic 3D Contest > How to do flips
 
 
JCadwell
Key Veteran
Location: Richland WA/ Morro Bay, CA

How do you do a flip? I am trying with my Hawk IV. I have it set up for 3D as per the manual, and have the century 3D paddles, with 1/8" wheel collars being the only weight. The collars are there to play with balancing to get any vibrations out. I am running about 1800 on Hirobo 570s. I can loop the helicopter just fine, and want to try a flip, but my cyclic rate doesn't seem high enough. Are there any tricks or techniques besides giving full collective and full rear cyclic to get the heli to flip quickly? Mine just doesn't seem to want to go. Any help would be great.

Also, when should a person be trying flips... What skills are required or suggested. I can hover in all orientations, do FFF, loops, autos, pirouettes, stall turns... I am more comfortable in the loop axis than the roll axis, so I was thinking try flips before rolls...

Thanks, John Cadwell
03-27-2002 Over year old.
 
 
freestyle
Veteran
Location: Redmond WA USA

Sounds to me like you're ready for flips... but you're also more than ready for rolls, so don't put that off too much longer.

When I was where you are in the learning curve, I found myself wanting TONS of cyclic response. It's hard to fly smooth that way, but having snappy response means the heli spends less time knife-edge, so you lose less altitude during flips and rolls, and it means that if you botch something you can get the heli into a comfortable orientation quicker.

It's hard to say without seeing your heli fly, but I bet you're right about the cyclic rate not being high enough. Once you get comfortable with flips you'll probably want to turn it down again, but for now, faster cyclics might be just the thing to give you the confidence to flip and roll.

If those wheel collars are out by the paddles, move them in as close to the main shaft as possible. I'm not familiar with the Century 3D paddles, but the lighter, the better. In in doubt, you might try KSJ's, or if the Hawk has a 4mm flybar, try Freya paddles without any weight. 1800 sounds like a reasonable head speed for aerobatics with 570s, I wouldn't change that (don't slow it down any though... lower head speed = lower roll rate).

Is the bell:hiller ratio adjustable on the Hawk head? If it is, set it up for maximum bell, minimum hiller. In other words, you want the flybar to have as little authority over the main blades as possible, and give the swashplate as much as possible.

One other skill that you might want to work on at this point, in the sim if not at the field, is inverted flight. Go way upstairs, and from FFF do a half-loop or half-roll, and try to fly a circuit. Then work on inverted hovering. Inverted flying is not a prerequisite for flips, but it can't hurt, and it sounds like you're about ready. Start in the sim, get confident and consistent there, then take it to the field.

One more thing - from a tail-in hover, I mostly do forward flips, as a safety precaution. That way the heli is flipping away from me, not toward me. For back flips I start nose-in. It's not a major issue, I just feel safer this way, so I thought I'd mention it.
03-27-2002 Over year old.
HOMEPAGE  
 
 
Hotwings
Key Veteran
Location: Florida, Port Charlotte and West Palm Bch.

my hawk has miniature aircraft paddles, it flips fine with standard setup, if it will loop it will flip, do a couple of loops then stop into a hover, add full collective to climb and THEN back cycllic to inverted then neg collective till right side up then pos coll, careful not to give rudder during manuver. do this HIGH. c-ya

Please cancel my clearance, I have the field in sight.
03-27-2002 Over year old.
 
 
scott3
Senior Heliman
Location: Pensacola Florida

You might want to get some throttle/aileron and throttle/elevator mixes set up in your tx if you haven't already. Stationary flips take a good bit of power and if you don't have any throttle mix set up you can lose some headspeed. BTW I use full cyclic when flipping but not collective. Once your mix is programmed you should be able to flip going from about 3/4 stick to 1/4 stick on the collective.
03-28-2002 Over year old.
 
 
JCadwell
Key Veteran
Location: Richland WA/ Morro Bay, CA

Well, I'm a flipping fool. I set my sceadu up with a little help, and am doing stationary flips one after another, 5 or 6 at a time. Hell of a lot of fun Thanks for the tips. Now I just need to get my rolls to look round. I'm looping, flipping, pirouette stall turning, and autoing like a madman. I roll like a beached whale. Flop to one side, back to the other, end up on a different course...

Thanks, John Cadwell
04-05-2002 Over year old.
 
 
1 page1780 viewsPOST REPLY
Esprit Model . Thunder Power RC . Mikado Modellhubschrauber

.
.
Aerobatic 3D Contest > How to do flips
 PRINT TOPIC Advertisers 

Subscribe to This Topic

Wednesday, December 3 - 10:03 pm - Copyright © 2000 - 2008 runryder.com | email | link to rr | runryder needs cookie