soupisgoodfood Senior Heliman Location: New Zealand
| Hi. I'm interested in converting static plastic heli models to RC versions, there seems to quite a few people out there doing this.
I've been trying to think of a way to reduce the complexity of getting all the mechanics inside such a small space, and keeping the scale realism by not having giant fly-bars etc.
One of the main problems I've been looking at is keeping the CG correct without having to place big items where they can been seen.
Then I thought, why not use CG as a method of control, and be rid of all the small complex mechanics?
Here is the basic idea: The main rotor is fixed pitch, completely. The ESC controls the "collective", "cyclic" control is achieved by shifting the CG of the heli -- this could just be as simple as putting weights on 2 servos.
What do you guys think? Obviously, it would not fly like a normal RC heli, but as long as it can be flown in a scale-like fashion, that's all I care about. |