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Ace Hobby . Esprit Model . Thunder Power RC

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Aerobatic 3D Contest > Pirouetting Autos
 
 
freestyle
Veteran
Location: Redmond WA USA

I've been working on pirouetting autos lately... I start pirouetting as soon as I get off the ground, then climb, hit hold, descend, flare, and land still pirouetting the whole time. Weird stuff happens during the descent, particularly when the heli is travelling sideways and the tail is moving forward into the wind... It takes a surprising amount of aft cyclic input to keep the rotor's orientation from changing. Why is it that the rotor doesn't want to maintain its orientation when descending sideways?

It's a solvable problem... it caught me off guard the first times but it's no big deal now that I know what to expect. I just wonder what's going on that makes it do that. Anyone got any theories?
08-30-2002 Over year old.
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jeffscholl
Key Veteran
Location: Whitefish, MT

hmmm...let's see

when you piro the v. fin is going to see the greatest amount of parasitic drag when the "heli is travelling sideways and the tail is moving forward into the wind" (tail is psuedo perpendicular to the relative wind)
since the greatest amount of drag is now produced, i reckon the largest amount of disturbed flow over the aft section of the mains is also at it's peak.....
therefore increased turbulent air over the rear quadrant of the mains decreases the.......ahh.....ummm.....forget all that....i need more coffee...

cheers....jeff
08-30-2002 Over year old.
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sreuss
Senior Heliman
Location: Ontario, Canada

Piro-Auto difficulties

Hi Nate,

I too have been working on getting piros into autorotations, and have been having some difficulties with the head speed dropping off during the first half of a piro (i.e. tail rotating into the oncoming wind).

I spoke w. Scott Gray about it recently and he recommended:
- keep the decent as vertical as possible to limit forward speed
- use limited tail stick inputs,
- use limited negative collective for upright autos.

I still seem to stall the tail, however, and then the main blades slow down and I have to bail on the maneuver.

I have, however, not experimented with cyclic inputs. That is why your post caught my attention. Could you explain some of the stick inputs and flight attitude for a given piro on during an auto? For instance, approximately what collective setting, how much tail input, how vertical the decent, how flat do you keep the disk, where and what cyclic inputs do you need to keep things going...

Any other tricks you found along the way would be greatly appreciated.

Thanks in advance,
08-30-2002 Over year old.
 
 
skylark
Senior Heliman
Location: UK, South Coast, Hants

I've always found with a clockwise rotating head, that a priouetting auto needed to be done clockwise - if done anti-clockwise the extra drag made it much harder and would rob head speed.

It would be interesting to know which way the experts do it . . .I know CY goes clockwise. And I think any time I conciously (is that spelt right?) worked out what way someone did it, it was same direction as main blades.

Kev
08-30-2002 Over year old.
HOMEPAGE  
 
 
freestyle
Veteran
Location: Redmond WA USA

I appreciate the flying advice guys, but I can do piro autos just fine. They'll get smoother with more practice, but I'm doing them... I can take off, start pirouetting, climb, hit hold, descend, flare, and touch down without letting up on the rudder... I could stand to get a little smoother, but I'm perfectly happy with my progress.

I just wonder why they require such big cyclic corrections as the tail comes forward. I mean, I fly around in constant piro upright and inverted with the motor running, doing circuits upright and inverted, and it requires only very subtle cyclic corrections. But, turn the motor off for an auto, and weird stuff happens. What's up with that? It's not the piloting that has me puzzled, it's the physics.

[...] being smart about how you practice a given maneuver or trick cuts practice in half

And having an understanding of the forces involved also cuts practice in half. Together, these techniques cut practice to 25% of the standard amount. (NOW how much would you pay?)

More practice will make them smoother, but it won't tell me anything about why the corrections are necessary in the first place. And right now I'm a lot more curious about the why than the how.

Sreuss,

More vertical descents definitely help keep the cyclic weirdness to a minimum. I'm not sure if it's because the rotor is more level, or if it's because there's less sideways force from drag - probably both but I'm just guessing. My smoothest auto was one where I came down at only a slight angle, aiming for a spot maybe 50 feet away, then transitioned to a flatter angle of descent for the last 10 feet or so, landing about 25 feet away. It's nice to have the sideways motion for the last couple seconds, the translational lift seems to help extend the touchdown phase of the auto.

Come to think of it, during that last part the heli has a fair amount of sideways speed but the rotor is tilted away from the direction of travel... whereas when descending with sideways speed usually means tilting the rotor toward the direction of travel, and it seems to be the latter case that causes weird cyclic stuff. Perhaps that's a clue.

Streuss wrote: Could you explain some of the stick inputs and flight attitude for a given piro on during an auto? For instance, approximately what collective setting, how much tail input, how vertical the decent, how flat do you keep the disk, where and what cyclic inputs do you need to keep things going...

For constant-piro flying, I use my low rudder dual rate... it's set so low that I can can hold the rudder stick all the way to one side and get a nice smooth slow piro rate. I just put the rudder stick all the way against to the limit and leave it there. So, in a sense I'm giving it "full rudder" the whole time, but that only amounts to a modest pirouette rate.

I'm not sure how much collective I'm using, probably -5 or so. I've been operating on the theory that since the tail rotor is going to soak up a bunch of energy, I should use a lot of negative to keep the main rotor from slowing. But maybe I've got it backwards... I'll have to try it with much less negative and see what happens.

I'm not exactly sure, but I think my descents have been close to a 45 degree angle so far. Steeper seems to work better though, so that will probably change with practice.

Most of the descent, does not seem to require much cyclic correction at all. It's just when the tail comes forward that the cyclic needs attention. I think I've been giving it aft cyclic when the heli is between the sideways and tail-first positions, but a) I might be one step behind on my corrections; b) I'm not sure I remember what my thumbs were doing while I was flying. My thumbs are learning to make corrections during piro flight without me thinking about it consciously very much. That may sound strange but it's kinda like learning to hover, or learning a new orientation like nose-in.... at first you have to consciously make every correction, and with practice it becomes second nature.

Panos' suggestion about descending with the heli sideways is a good one, it should help isolate exactly what corrections are needed at what orientations. I'll do some of that next time I'm out. (But I still want to know why it needs those corrections in the first place!) It would probably be a good idea to do those 'tests' at a modest descent angle like 45 degrees, because then you'll see the effects more clearly. Also, it seems like the heli drops more rapidly than usual when it's travelling sideways, so be ready for that. I assume that's because the tail rotor is dragging the head spee down and causing it to act a little more like a brick than like a parachute.

I was having trouble with running out of tail rotor thrust yesterday... I even had one case where I fed in some opposite rudder to get the noise pointed forward because I wasn't sure it would make it back to the landing area otherwise - flying sideways makes for a steeper descent and lower head speed, neither of which are very reassuring at low altitudes. I was flying with a regular non-skeletonized fin, so I trimmed off about 50% of the vertical fin when I got home. That should help; next time I'm out I'll find out just how much it helps.

Geez, I sure am wordy today.
08-30-2002 Over year old.
HOMEPAGE  
 
 
freestyle
Veteran
Location: Redmond WA USA

I ain't gonna flame ya for trying. But, there's also lots of tail rotor turbulence going on when doing pirouetting flight upright and inverted with the motor making power, but the cyclic controls are still pretty predictable.

But then again, rotor aerodynamics are rather different during an auto. Maybe you and Jeff are on to something...
08-30-2002 Over year old.
HOMEPAGE  
 
 
MJA
Key Veteran
Location: Cumbria-UK

08-31-2002 Over year old.
 
 
cmartin
Veteran
Location: Kouts IN

Tail Control....

You could bump your idle up throttle setting up some to have drive to the tail then you wouldnt have to worry about not having enough tail control. Thats the easy way to do it


But then again thats not the answer to the question either
09-02-2002 Over year old.
 
 
heliman41
Key Veteran
Location: Valparaiso IN. USA

Chad,Chad,Chad!
You STILL cheating your autos with hi throttle? Shame,shame,shame..
A REAL man can auto in idle....................he,he,he......................I know, I know I have a driven tail and you dont BUT I did auto in idle without the driven tail before remember? He,he,he.............just gotta tease ya a bit, your doing fine really.
09-03-2002 Over year old.
 
 
freestyle
Veteran
Location: Redmond WA USA

I was flying with a driven tail at the time anyhow.
09-03-2002 Over year old.
HOMEPAGE  
 
 
sreuss
Senior Heliman
Location: Ontario, Canada

Some new ideas

Hi Guys,

I figured out on the week end that you pretty much HAVE to piro with the blades, and not against them. I'd been piro'ing nose out (left from the left, and right from the right) and found that piros from the left (which I did more often due to the prevailing winds) didn't work.

It is surprising that piro'ing w. the blades or against them makes THAT much of a difference.

I've also been thinking about the aft cyclic that Nate noted was needed. I have a hunch that it has to do with the horizontal fin. Consider this, w. the nose into the wind, you tend to lean the heli back a bit to keep the air moving up through the disc. Now a tail input is given and the tail rotates forward into the wind. As this happens, the horiz. fin has two things that will cause it to lift: an angle of attack, and forward air speed.
I suspect that if you drop the horiz fin, you'll see the required cyclic inputs decrease a lot.

Hope it helps,
09-03-2002 Over year old.
 
 
Doug
Elite Veteran
Location: Naples Florida....

How about, "it's magic"

First member of Member of Bearings Anonymous
09-03-2002 Over year old.
 
 
freestyle
Veteran
Location: Redmond WA USA

I always pirouette to the left, for circuits, rolls, loops, flips, autos, whatever. I realize there's a couple reasons why this isn't optimal, but it works fine for me. I just felt more comfortable pirouetting that way, so I went with that.

I kinda like your horizontal fin theory - it does make sense - but there's a problem with that theory. You see, the heli I was using when I did the piro autos that started this discussion doesn't have a horizontal fin. I would have left off the vertical as well, except that I wanted something to help keep the tail blades out of the dirt.

I think Footaba and panos have the best theory so far: it's due to low head speeds and phasing errors. I don't think I've ever done a power-on piro descent at the same descent rate and angle as an auto... I wonder if the same effects would be present. Gotta try that.
09-03-2002 Over year old.
HOMEPAGE  
 
 
jimmyhua
Veteran
Location: Guam

freestyle wrote: I don't think I've ever done a power-on piro descent at the same descent rate and angle as an auto... I wonder if the same effects would be present. Gotta try that.

Hey freestyle, try it! (Need to modify some of your throttle curves though). I'd like to know the answer to this one too. I was thinking horizontal fin also, until I read your follow-up.

Let us know how it goes.

Jimmy
09-03-2002 Over year old.
 
 
freestyle
Veteran
Location: Redmond WA USA

Yesterday I didn't have to give it as as much cyclic on the way down, but I can't be sure if that's due to having almost no wind (it was really blowing last time), or because I cut the vertical fin down so much. Power-on descents required a little cyclic input, but I couldn't really tell if it was more or less than the auto descents... more experimentation is in order.

Cutting down the vertical fin made travelling pirouettes much better in general though, it now has to be travelling much faster before it starts showing any weathervane tendencies. I should have done that a long time ago.
09-04-2002 Over year old.
HOMEPAGE  
 
 
freestyle
Veteran
Location: Redmond WA USA

one more thing

I forgot to mention: slow descents = low head speed = low tail rotor speed = sometimes not able to complete a pirouette. I think slow descents would have to be done with near-vertical approaches and little or no wind. It's more fun to come in at an angle though, so I went back to steeper and faster descents.
09-06-2002 Over year old.
HOMEPAGE  
 
 
Chopper
Key Veteran
Location: Stow,Oh- oops, I mean St Louis, nope Stow again

There are 2 things that happen in an auto. The blades drive the main shaft (instead of the reverse,) and the lift and propeller area of the disk changes in location.

Without a long typing session here, the blades are leading more because they are driving the main shaft. This leads to a more unstable blade orientation. This will make it touchy and pitchy.

When you add tail rotor, you are loading the main shaft and making the blades lead even more. The controls on the main disk become divergent (unstable.) Now, add to this the fact that the lift on the rotor disk changes in location due to the change in relative wind direction, and you are making the flybar really work to keep the blades level. Of course YOU will need to add some inputs to help. This is what you are noticing.

I doesn't really have anything to do with tail fins or anything like that.

Sorry for my brief explanation.

Paul Soha
09-06-2002 Over year old.
 
 
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Aerobatic 3D Contest > Pirouetting Autos
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